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Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"

Microsoft's open-source DirectX Shader Compiler that is open-source and derived from the LLVM/Clang compiler infrastructure is out with a significant new release as it begins preparing for "HLSL 202x" as a big leap for the High-Level Shader Language...
phoronix.com/news/MS-HLSL-202x

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Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"
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