06:03:47 @chocologic@madost.one
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모닝구

13:43:10 @chocologic@madost.one
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졸려..

13:45:50 @chocologic@madost.one
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MS 코파일럿도 tv광고를 하네

19:19:35 @chocologic@madost.one
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AVP thoughts after a day:
- high PPD really makes a difference, but only for apps - passthrough camera resolution is much lower than what the screen is capable of
- compared to Quest, Apple almost got rid of passthrough distortion, which is impressive
- i'm convinced that hand-eye input is the way to go for non-gaming applications, despite the huge accuracy issues (especially annoying in text)
- solo knot band isnt as bad as i thought it was yesterday, turns out that you just have to put the back band a lot higher than what feels "level" - i think i actually prefer it than dual loop band

19:21:16 @chocologic@madost.one
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s/knot/knit
this was typed in vision pro
:sblob_expressionless:

19:29:31 @chocologic@madost.one
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@lapy@k.lapy.link (한글입력이 안되서 이건 폰으로 써요)
정확도 문제 때문에 되게 타이핑하는데 오래 걸리긴 했어요 - 수정 (특히 커서 움직이기)이 굉장이 힘듬
음성입력은 잘 안 쓰게 되더라구요. 정확하긴 한데..
아이트래킹 정확도가 생각보다 그렇게 높은 편이 아닌데 휴리스틱으로 커버한다는 느낌이라 앞으로 얼마나 더 정확해질 수 있을 지 모르겠어요
어쩌면 퀘스트의 핸드트래킹 입력같은 방식으로 자이로스코프 달린 장갑 같은 걸 사용하는 편이 나을 수도? 아무튼 컨트롤러가 없다는게 생각보다 굉장히 편해요

19:33:15 @chocologic@madost.one
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one minor - actually, major - annoyance - they could really have included wired headphone jack
after all they still put it on macbooks, no?

19:34:40 @chocologic@madost.one
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@daomoon 호주는 주세가 알콜함량 비례라서 소주도 되게 비쌌던걸로 기억해

20:07:17 @chocologic@madost.one
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there is a "pointer control" under accessibility settings, and the wrist mode is what i think should be the default, despite accuracy (even worse than eye tracking, which is prolly why they didnt make it the default)

20:08:06 @chocologic@madost.one
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very intuitive (arguably more so than eye tracking), and you dont have to be staring at things to select